Aaron Mibab 9: Apex Legends Part 2
Those who are my friends or have read my last two blog posts have probably heard me say “Apex Legends”. This blog post is meant to expand on the information and opinions presented in the last one.
In the last blog post, I mentioned some of the battle pass’s positive attributes and have another to add. Unlike Overwatch 2, Apex Legends has actively worked to make completing it easier by redesigning several challenges that used to be dependent on a gamemode that was largely unplayed for various reasons. Good job Apex!
I also mentioned the amazing lore of apex legends and in this blog post, I plan on explaining as many of my favorite (but oversimplified) bits as I can fit (I love so much of it)!
Apex legends has amazing lore that has been expanded upon for years. In my last blog post, I mentioned it occurred in the same story universe as Titanfall and many characters or organizations make a reappearance through name or relation to the characters of Apex: Characters such as Kuben Blisk, Viper, Ash, and more, and organizations such as the IMC, Hammond, and more reappear.
The basic story of apex legends is that after the Titanfall war (in the Titanfall video-games) the outlands became under the control of a mafia-like group called the syndicate. The syndicate should not be regarded as pure evil but are an antagonist in the story. The Apex games are a bloodsport run by the syndicate, reborn from a smaller scale version, that is broadcast to all the outlands with bets placed and a significant interest in the results and victors. Many travel to participate but only those with a win or who have a significant following are held in interest and “revived” to participate again (the death of characters is unclear/complicated but there is an explanation).
The Apex lore has developed an entertaining and impressive flow between seasons, maps, and added characters. My favorite story plot involves the season 5, legend, Loba. Her parents were killed by the “robot” assassin who joined the season before, and thus she joined the games in an effort to get revenge. Ash, a character from Titanfall, was actually hinted at in the game as running a side tournament and then a season later she joined. Crypto, who was released in season 3, had an in-game teaser a season before he joined and was responsible for a blown-up part of the map. A character named Fuse had a friend named “Mad maggie” who messed with the games due to her anger regarding a deal Fuse made with the syndicate which provides a canonical reason for one of the game modes and map changes. A few seasons later, she was added as a playable character. The newest legend, Catalyst, joined to advocate for the moon she grew up on which was made the next game location by a legend added a few seasons prior. There are many more cross-season relationships that I didn’t even mention!
The game has many unique interactions between the characters such as a love triangle where Bangalore and Valkyrie fight for Loba’s love. The relationship between Fuse and Bloodhound was also made canon after seasons of flirting and increased closeness reflected by in-game interactions. Rampart humorously named her turret gun after Valkyrie’s ex-girlfriend, Sheila.
I am abruptly ending this blog post before it turns into 500 words over the limit instead of just a little over the limit. I am so excited to hop on Apex Legends tonight and during the rest of Thanksgiving break.
What are your thoughts on Apex Legends and its cohesive and interesting lore?
(fanart)
My favorite piece of Apex lore is Pathfinder's backstory. That robot waiter is everything to me
ReplyDeleteI'm here for the update! I completely agree; the lore of the game is just so whole and well-connected that it almost feels easy to forget it's a game. All the in-game teasers are amazing, and the inclusivity just adds to Apex's status in my mind. I might be biased because it's the first game I really jumped into, but it's awesome either way.
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